Subject
Replies
Started By
Last Reply
 
As discussed in this thread, I think a list.ForEach([proc]) function would be super neat and useful. Not a priority, …
1
Open
 
Currently we have no way as to disabling context menus for each object individually. We can only disable them in whole …
3
Open
 
What we need A proc that when someone right clicks, instead of calling the normal context menu, will give a list of all …
0
Open
 
way to access the count of the number of procs currently sleeping or spawned or otherwise backgrounded.
3
Open
 
is automatic port forwarding with UPnP possible? with instructions to port forward being given only if UPnP is disabled …
0
Open
 
Basically, right now, istype(thing,type) basically works like this: for (var/T = thing.type; !isnull(T); T = …
10
Open
 
see: title and http://www.byond.com/forum/ ?post=2086980&page=2# comment19776775
5
Open
 
JSON api to get player account creation date
3
Open
 
Basically we need some easy way to capture a proc by name that fails on compile if the proc doesn't exist. Could be …
6
Open
 
The fact that if you want to send complex data between worlds you have to use a file intermediary on both ends seems …
13
Open
 
I'd like an appearance flag to stretch screen objects when using screen_loc = "x1,y1 to x2,y2" syntax rather than tile …
5
Open
 
EAST, WEST, NORTH, and SOUTH position screen objects based on the outer edges of the viewport. However, a map element …
3
Open
 
Let me start by saying this: I love the isometric worlds that you allow us to build. I absolutely -hate- the way that …
11
Open
 
I noticed that in Insert() you can't set up whether the state loops indefinitely or not, this would be nice to have.
1
Open
 
It would be interesting to see a forum thread made for members only. On it, BYOND members could possibly share files …
3
Not Feasible
 
Byond has var keyword identical to global, called static, that is not likely to get confused with a global var, and …
9
Open
 
Descriptive Problem Summary: Compiler isnt returning an error when you forget the second equal sign in an if statement …
11
Resolved (511.1380)
 
The BYOND pager, when right-clicked in the icon tray, could have a checkbox option labeled "Run BYOND when my computer …
0
Open
 
The ability to compile a source into a EXE via DreamMaker. Keep the ads, keep the splash screen.. let us market and get …
Page: 1 2
25
Open
 
The Issue Pretty much, as I've proceeded to map in the DM editor, I've often run into scenarios where my turf doesn't …
6
Redundant
 
A lazy var's initialization occurs when the var is read for the first time. Lazy variables are specified using the lazy …
7
Open
 
At the moment when you mouse over an atom in BYOND the name var of the atom is shown on the bottom left of DS and the …
3
Open
 
Requesting for a way to set the maximum size that the world's cache file can become because if the cache file exceeds 2 …
0
Open
 
Increase the max limit of map symbols to 2^23 or higher
7
Open
 
Thank you for reading this.
4
Redundant
 
I'm not sure if I'm the only one with this issue, but for as long as I've used BYOND, it seems like the search tool on …
13
Open
 
This is taken from another post on the forum, with the filler removed. Seems to fit better here. Resolution Needs …
Page: 1 2
32
Open
 
It would be neat if It were possible to do animate(src.icon, color for example. I wouldn't need to set a RESET_COLOR …
16
Redundant
 
There is a setting for the Window, in Interfaces, named "Set transparent color in image". My issue with this setting is …
2
Not Feasible
 
can we get better error reporting because it really is annoying when its reporting errors that have nothing to do with …
3
Open
 
Suggestion: Allowing control of the mouse location to create your own tether, or create a bounding box (ie: the map) …
12
Open
 
I think it would be amazing to get some updates related to icons, at the moment we can not change an animation's speed …
11
Open
 
Instead of dense non-dense states, there could be more states for pathfinding to use. Some objects might be dense for …
5
Open
 
Its very out of date and has no extensions enabled. For one, I'd like :memory: allowed (i don't think its explicitly …
5
Open
 
Currently we use the browser and its useragent to get the OS version. This isn't all encompassing however so it'd be …
0
Open
 
At the moment, my searches take from 30 seconds to a full minute. The entire program completely freezes up until it …
0
Open
 
Currently only the first frame of a gif or animated dmi is shown in an output box. It would be neat to have the full …
3
Open
 
I would love it if interface windows and labels had a 9 slice scaling for images so i can stretch out a image properly …
1
Open
 
In olden times I could read who the host has hostbanned in my game and shut them down if they have me banned. Please …
Page: 1 2
29
Not Feasible
 
As I was looking at design ideas for character skill trees and stat sheets i thought why can't i just place objs on a …
2
Redundant
 
If at all possible, could we separate HUD's from view so that HUD's could appear in the blackness that appears next to …
2
Open
 
Make non affine transformations where you can use a list in the transform like this: transform = …
10
Open
 
What: Allow HUD objects to be positioned outside of view into the black/void space, but still scales with view. Why: To …
1
Open
 
We need BYOND Group Chat because I want to talk to everybody in one chat. Sometimes I dont feel like switching chats …
Page: 1 2
27
Not Feasible
 
So we have this fancy dms thing. I'm not 100% sure what it does because the documentation is iffy, I know that it does …
Page: 1 2
22
Open
 
It would be great if there was a feature where the server has the ability to record everything that goes on into a …
5
Not Feasible
 
Make it so that the point sampling used in stretch to fit is used on atoms with transform as well, it would look a lot …
4
Resolved (511.1375)
 
This is breaking quite a bit of our stuff and fixes... nothing. Unless you count getting players windows username a …
Page: 1 2
24
Redundant
 
CheckPassport() caching is a pain in the butt.
2
Open
 
Chromium Embedded Framework is very easy to implement and it would add SO much power to BYOND. It would also mean …
Page: 1 2 3
55
Open
Page: 1 2 3 4 5 ...