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As it is now passing in icon file path to dream maker aslo loads the whole dme if it exists in the root path. Way to …
1
Open
 
It would be really useful to have some kind of variable that can be changed in run-time so that people with low …
2
Open
 
Because of the recent changes to movement, we cannot compile our project on both 512.1437 and 512.1438 because we …
2
Resolved (512.1443)
 
Our project contains lots of files with the same name. (We might have "code\modules\mob.dm", …
0
Open
 
I frequently find myself keeping dream maker open while other programs might be editing the .dme file. Git, for one. If …
0
Open
 
I believe there is no way to detect what filters are active in run-time, so it would be very useful to be able to track …
2
Open
 
It would be good to be able to specify the output control's size so that it matches other controls, instead of having …
3
Resolved (512.1442)
 
To go from 1399 to 1441, I have to let BYOND update twice. This shouldn't be the case.
15
Open
 
Since 4.0, we've had to manually go through the files such as Icons and convert them from the old to the new 4.0. I'm …
4
Open
 
I need to ask a question on ID:2260884 and can't.
4
Open
 
I think it would be amazing to get some updates related to icons, at the moment we can not change an animation's speed …
12
Open
 
The Issue Increasingly, as I meddle with pixel movement, I find myself being more and more impeded by BYOND's rigid, …
9
Open
 
There doesn't seem to be an easy way to modify to multiple planes at once. I had to do this: #define AMBIENT_OCCLUSION …
0
Open
 
When programming in Dream Maker sometimes it is helpful to comment out a line or chunk of code with a keyboard shortcut.
1
Open
 
Currently, the default behavior of turf/Enter() is to determine whether something can enter a turf by first checking if …
4
Resolved (512.1438)
 
Since 511, in jquery, $.get("?blah=blah") works, but the html returned is always the current page.
2
Open
 
I have many projects in which I use the same keywords and items for specific procedures and such. I understand Dream …
12
Open
 
Highlighting keywords in compilation text for better oversight in larger projects
2
Open
 
Lately, the photophobia from my glaucoma has gotten to the point where using the website feels equivalent to looking …
8
Open
 
Currently bound variables are for movable atoms, whereas it would be very useful to be able to have turfs with …
2
Open
 
Hey there, it would be great if there were keyboard shortcuts for two things: 1) Switching between Add/Fill/Select left …
1
Open
 
Currently the bound variables of a movable atom only effect the density, forcing users to create a separate object that …
0
Open
 
It'd be nice if there was a file (datum?) type that let us read/write files as a binary format. Examples: .readUint8() …
1
Open
 
The map editor in BYOND is trash. Throughout the years I've worked with BYOND, it has consistently managed to make me …
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20
Open
 
As title. I'm not sure what order Cross() is called in currently but assuming it's by type or order of contents this …
2
Open
 
In my project, I'm capturing gamepad input from axes using macros, and treating the face buttons as regular old …
3
Resolved
 
Add callbacks to sound proc for channel management or misc logic
0
Open
 
I frequently have 2-3 DMEs open at a time. Dream Maker only remembers the last 8 projects that were in the config file …
2
Open
 
It would be nice to be able to use zero-argument macros, so that they could appear more similar to procs: #define …
3
Open
 
I think the alt+move/click behavior to place pixel-percise objects should apply to objects on the map that are …
0
Open
 
So I'm currently abusing the everloving crap out of browser windows to show tooltips for in-game objects. I have it …
11
Open
 
Descriptive Problem Summary: When using a named argument with step_to() (and potentially more), it'll make all …
2
Open
 
The vars list for subtypes should be pre-calculated to avoid setting those vars at runtime when they're not needed.
1
Resolved (512.1428)
 
as it stands now, vis contents works as follows: If multiple turfs are present in visual contents, they will be offset …
10
Open
 
Simple request, a way to bind to control/alt/shift rightclick, that doesn't require setting show_context_menu (or what …
1
Open
 
I know there was some post's about this, but is this a possibility to make multi-core support on dream daemon? Maybe we …
12
Open
 
Its very out of date and has no extensions enabled. For one, I'd like :memory: allowed (i don't think its explicitly …
11
Open
 
https://photomosh.com/ Wobble = Water and breath Slices = Water Jitter = glitch effect Melt = underwater view Shake = …
14
Resolved (512.1427)
 
Currently, bitwise operations return 0 when working with values above 65535 (equivalent to having the first 16 bits set …
3
Resolved (512.1427)
 
The rendering code needs to be moved from Dream Seeker to the byondwin library so it can also be used by Dream Maker in …
1
Resolved (512.1427)
 
I've got some level design information holding objects placed on the map, and would like to be able to see a little …
1
Open
 
Now that we have server, and client CPU profiling I'd like to see memory usage profiling improved for both. Right now …
0
Open
 
One of the hottest new features that can be added to SS13 codebases right now is the ability to have stations with …
8
Open
 
Any chance we could get support for BGCOLOR or background-color on specific bits of text in the output element, labels, …
12
Resolved (512.1413)
 
It would be cool to have a theme that isn't bright. I spend a good amount of my day looking at Icons / Sprites there in …
5
Open
 
so you know, matrixes work like this a d 0 x y 1 * b e 0 = x' y' 1 c f 1 can we have control over the " 0 0 1 " part? a …
5
Open
 
Expectation: http://puu.sh/AwXcJ/ 94d29cf35f.jpg Reality: http://puu.sh/AwXgj/ 59ca92f1c8.png I would like an option to …
2
Open
 
I don't like how everything i post in my games forum appears on the main forum "game updates", by default this should …
0
Open
 
Performance profiling for clientside operations, including rendering
14
Resolved (512.1425)
 
I did some popularity polling on the explicit istype() checks on the /tg/station codebase and /list is pretty high up …
3
Open
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