Subject
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Started By
Last Reply
 
Allow us to profile our games without being the host of it, this would help greatly for people who host their games on …
4
Redundant
 
The ability to, once maptext is initialized, have certain map-text strings be click-able. Thus able to do things like …
11
Open
 
Ok I'm not sure how viable this is, but how it currently works is that if a reference in a list goes missing, null is …
7
Redundant
 
I've been pasting a ton of 16x16 graphics into DM as I make them in paint, but I work at 32x32 graphics upscaled to …
0
Open
 
Having the ability to edit a pre existing colours alpha would be extremly helpful
5
Open
 
Currently I can open the profiler from Dream Seeker, which is hosted on a Linux VPS. The only "downside" to it, is that …
0
Open
 
Re-enable threads in this build.
1
Resolved (504.1225)
 
Disable threading, which is still problematic, in the stable release of BYOND. The stable release is needed because of …
1
Resolved (503.1224)
 
I'm learning how to use HTML, CSS and Javascript via CodeAcademy.com and it is very good. Instead of just reading about …
2
Open
 
Add a new mob or client variable called obscured. This accepts an image and, any time a turf cannot be seen because of …
3
Open
 
Basically 3 variables: sound.start, sound.end, and sound.loop_start (or sound.loopStart). With a description for each …
4
Open
 
Would be nice if developers had an in-game proc to check if somebody is a fan of the game's hub much like checking if …
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31
Open
 
I've been working on a shooter that uses the mouse to aim. On my good desktop, it runs perfectly. On my bad laptop, it …
6
Open
 
Make dream maker compatible with the iPhone so people can program away from their computers and shit for people that …
5
Not Feasible
 
Hi, I was wondering if the following could be implemented at some point: obj/gateway/var/density = 1 …
0
Open
 
Well sometimes people in BYOND help ask questions like how do i start BYOND and such and i'm thinking about a way to …
2
Redundant
 
I like that the issue with maptext overflowing was fixed and it now wraps correctly, but I am still left with a dilemma …
8
Open
 
Add the ability to export whole maps as image files.
9
Open
 
This is a request for implementing two modes of alpha blending between an atom and its overlays.
1
Open
 
Is there a onion skin for the dream maker? Not going to lie it would help out a lot for animating sprites and such, …
8
Open
 
Today, I was looking at few games. I came upon one that looked quite interesting and that was being hosted. The …
5
Open
 
Dream Daemon should be multithreaded to avoid the interface getting locked out when the server bogs down.
14
Resolved (502.1218)
 
I'm not the best at explanations, but here it goes. Would it be possible that sprites/images/icons on the same layer …
3
Open
 
Setting "map-threads off" in cfg/seeker.txt or cfg/daemon.txt will turn off the new 502 multithreading for maps in …
1
Resolved (503.1222)
 
I don't know if this feature already exists, but can you retrieve a list of subscribed players in-game?
3
Open
 
When will my players ever need to report a bug about the BYOND Pager or DM Language?
1
Open
0
Open
 
I'd like to be able to resize interface elements to the size of content within them, given a few constraints. For …
4
Open
 
Removal of ads on reboot to better accommodate reboot-heavy games like SS13
1
Resolved (503.1221)
 
Hub credits feature
1
Resolved (503.1221)
 
world.IsSubscribed() to deprecate CheckPassport() and IsByondMember()
1
Resolved (503.1221)
 
Blahh Another one. Like my Last post its about the Maps and stuff. Right now its taking a while to map because i add …
Page: 1 2
24
Open
 
glide_size has rounding issues. Either grant glide_size floating point accuracy or use a different method to display …
3
Open
 
Applying rotation and scaling to maptext is way more difficult than it has any right to be, but how does everyone feel …
8
Open
 
Hey, I've been with Byond for a while and I use to have a PC to play it whenever, but with school I had to get a …
3
Not Feasible
 
I'd like it if we could make mouse_pointer_icon larger than 32x32, mostly because I can think of a few instances where …
10
Open
 
I would like to see support for transparency in PNG images on the interface elements. Currently, we can click a box to …
11
Open
 
There needs to be a better way of getting information from a .dmi file. At the moment you have the icon_states() …
1
Open
 
I request that grids get the ability to have a transparent background and aswell as have the ability to designate a …
1
Open
 
I have a dream that one day BYOND will have a video game of the month award. The game will be decided by the people …
2
Open
 
Just requesting that we get a forced line break when there are too many consecutive characters that extend beyond the …
10
Redundant
 
Could we have support for more than .tff files for skin elements? .fon formatted files are so much better at …
1
Open
 
I would like to have the ability to send pager to many player at the same time. It would be great if we re-implanted …
9
Redundant
 
I would like to suggest something, which I have been waiting for quite a long time. The concept is simple, I and …
4
Open
 
I was hoping a proc, to be called whenever a obj/mob crosses/bumps another atom for the opposing atom, could be added …
3
Redundant
 
In Dream Seeker, the default interface has a menu "Icons" that contains options for "Stretch to fit," 32x32 or 16x16. I …
0
Open
 
I'm not going to bother much in the way of layout for this post, because i don't think i'm up for the …
2
Open
 
I just want the BYOND pager to be portable(on a mobile device)
8
Not Feasible
 
It would be nice if we could right click a folder in the file tree and select an "Open with Explorer" option. It would …
0
Open
 
TCP keep-alives to help avoid dropping user connections.
2
Open
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