Subject
Replies
Started By
Last Reply
 
The ability to set a verb for an object that instead of being in your contents is in another list and/or attached via a …
10
Not Feasible
 
if you assign somebody as a DD admin by putting their ckey in gamecode/cfg/admin.txt (or using setconfig("admins") they …
6
Resolved (508.1299)
 
Kinda fueled by my recent thread in dev help, but addition of difference would allow for a less costly way to apply a …
1
Open
 
Simple request, allow users to set their credit purchases to recurring for customized subscription services.
7
Open
 
Turns out if BYOND is offline accessing a game with the direct IP and port results in a "cannot connect to the hub" …
4
Open
 
The webclient has been in need of support for secondary maps.
1
Resolved (508.1298)
 
I think the 'in' keyword should produce an error if the right-hand isn't a container of some kind. Sometimes I'll …
6
Open
 
Games waiting to be played should have a list so people who like to host will host for them, and perhaps attract people …
7
Open
 
Simply put, I'd like a small feature that allows developers (maybe only certain developers?) bypass the webclient's …
13
Open
 
I'm requesting a change to the way package files works. Currently, when you package the "World source files" it will …
Page: 1 2
24
Redundant
 
Right now, global images are like, super easy to implement. However, there are some issues with this (and other …
2
Open
 
When you put a rotated overlay on an object, it uses the object's transformation first and then the overlay's …
7
Open
 
I know this was mentioned before, but it's annoying that two objects rotated on top of each other will have dark parts …
6
Open
 
The Dream Maker's browser uses the compatibility settings of IE7. That can be a real pain in the ass to work with. It …
4
Redundant
 
Hey, how are you? Developer Help Sometimes I find myself scrolling on the developer help section looking for unanswered …
3
Open
 
While I'm well aware that we are unable to have a full BYOND App would be unfeasible, I would like to suggest a pager …
8
Not Feasible
 
zooming the map is great! ... unless you use screen objects D=
12
Open
 
It's time for more of the webclient's work to be offloaded from the server, bringing it more in line with Dream Seeker.
2
Resolved (508.1295)
 
After 3 infinite loop detections from DD, it appears DD kills itself flat out. I agree with infinite loop detections, …
Page: 1 2 3 4 5
82
Resolved (508.1295)
 
Allows keybinding with existing c++ command (in Windows.h library)
5
Redundant
 
Sanitizing input data, and ensuring that data returned by input() is currently a bit of a pain in the ass, you either …
6
Redundant
 
Currently, if you have two interface files (.dmf) in your project, you can copy windows and macros and paste them into …
6
Open
 
Would be nice if you could have a preload_rsc that would still utilize .zip files on a remote URL but instead of …
12
Open
 
(or better yet! Use some dynamic memory, structs and (void) to (float|double) casting magic to make it fully dynamic!)
1
Open
 
File dialogs default to either %TMP% or the byond bin folder.
0
Open
 
It's time to remove the 256x256 Icon cap, where we cant edit Icons larger then 256x256.
7
Not Feasible
 
Hi. So as you all probably know the map editor now has these new icons. Which is great because they look cool but I …
12
Open
 
I'd appreciate if there was a way to filter paths in the profiler. And perhaps an interval for automatic refreshing.
2
Open
 
for games where a O(n log n) operation for even the most simple of string modifications is inappropriate.
Page: 1 2
20
Open
 
In optimizing a project recently, I've discovered a consistent source of problems: Proc call overhead. atom New() //do …
9
Open
 
I just want the BYOND pager to be portable(on a mobile device)
11
Not Feasible
 
Some changes to dm.exe that would make life easier: flag to suppress "loading ..." output in -l and -o, so we don't …
5
Open
 
Remove any time the client waits for a reply before moving on to the next step once connection has moved to the …
17
Open
 
A touch() option to allow greater control for catering to tablet users.
3
Open
 
A framework and pathline for full threading implementation.
3
Open
 
We currently have: if(a || b) But to my knowledge we don't have: if(a ^^ b) I believe it would be a functional && …
10
Redundant
 
I think there needs to be a way to increase the brush size on the icon maker because it's kinda hard to icon in a 96x96 …
2
Open
 
From what I can tell, right now looping animations all run off of the same global clock. This itself isn't a bad thing, …
4
Open
 
.
5
Open
 
TL;DR The current map format sucks.
Page: 1 2
20
Open
 
Could we perhaps have the ability to fan other users via the BYOND Pager?
3
Open
 
I'm unsure if this feature is actually already in Byond, as I don't really own any mobile devices that I use very …
7
Open
 
Some kind of parameter, or maybe just more values to repeat, in milliseconds or whatever, that decide where to start …
2
Open
 
A way to dynamically scale stretch label images so a lined box would stretch out instead of just being full sized with …
1
Open
 
I have been finding it exceedingly difficult lately to find time to sit at my computer to work on my projects. I know …
9
Open
 
It's not uncommon to get DD to completely hung somewhere, but it's impossible to actually figure out what CAUSED it. A …
6
Open
 
It would be neat if we could offset everything on screen using a single variable, something along the lines of …
Page: 1 2
22
Not Feasible
 
The automatic suppression of runtime errors is an unnecessary major hindrance to debugging and should be removed.
19
Resolved (508.1293)
 
This server iis full! it will be useful for servers like SS13 or games like it to have limits for joining a server …
3
Redundant
 
It's not uncommon to load an old map and hooray! it doesn't compile, then having to fix the typepaths can be a pain …
2
Open
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