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Moving through the parent_type Code Tree to call procs; Getting all of my Survellance Cameras to turn on the moment the server starts.
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Could it cause lag if the size of the message logged was allowed to be larger? Maybe point out if some of my notes are wrong.
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When i change label text through code it does not show the full text it just shows the first word.
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Crashes upon opening game in development.
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I want to know if there is a better way to go about programming this simple skilltree code.
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How do I make a text box dialogue similar to input() or alert() but with predefined dialogue.
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