There's not really not a whole lot to explain here. Everything is explained in foreward.dm
Unless there are any critical bugs, of course, post those on the forum.
ID:81884
Mar 27 2008, 12:00 am
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#1 Sep 13 2009, 12:05 am
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XD instead of 'monsterlist=list("goblins","ninjas","guys")' you could do 'monsterlist=list(1="goblins",2="ninjas",3="guys")' so when you do the monsterlist[wave] and if the wave is 1, it will initiate goblins
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#2 Sep 14 2009, 6:06 pm
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Ssj4justdale wrote:
XD instead of 'monsterlist=list("goblins","ninjas","guys")' you could do 'monsterlist=list(1="goblins",2="ninjas",3="guys")' so when you do the monsterlist[wave] and if the wave is 1, it will initiate goblins It was meant to be a demo, not a full-blown game. | |
#3 Jul 29 2011, 2:45 pm
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Simple, neat, and for anyone not in the loop on RTS projects it could serve as very educational.
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