Lummox JR resolved issue with message:
Calling winset(player, null, "reset=true") will reset the user's skin, removing any runtime controls and cloned windows. Parameters that are saved are still saved/loaded as normal.
This just resets the skin back to whatever's in local storage... if you change the skin, clean compile, and upload / host, then the user logs in and the skin reset is activated, the old skin is still there and in use.
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