world.Export() now takes an extra argument which may be a client or list of clients. If used, the keys from those clients will be sent to the remote server in a list, indicating that the sender has verified they logged in. world.Topic() receives this list (or null, if it is not used) in place of the old key argument.
Applies to:DM Language
Status: Resolved (475)

This issue has been resolved.
Posted by Lummox JR on behalf of Gakumerasara

Suggestion: There should be a way to send a user's key to a remote server in world.Topic() that's more secure than just sticking the key in the query string, forcing the sender to prove that client is really logged in.