ID:101163
 
Resolved
Changing world.maxx and world.maxy at runtime (especially world.maxx) would shift images attached to turfs over to other turfs.
BYOND Version:474
Operating System:Windows Vista Home Premium
Web Browser:Chrome 5.0.375.127
Applies to:Dream Seeker
Status: Resolved (475)

This issue has been resolved.
Descriptive Problem Summary:When increasing or decreasing the world.maxx value, images attached to turfs tend to move about. The movement seems to be a specific amount and not just random as increasing and decreasing between to maxx values will move the images to and from the same places.

Numbered Steps to Reproduce Problem:
1) Download this.
2) Run the simple world included within.
3) Use PlaceImage to drop some images about.
4) Toy with the verbs in the Problematic verb panel.

Code Snippet (if applicable) to Reproduce Problem: Included in the linked source.

Expected Results:Images stay attached to the appropriate turf as they do when you increase world.maxy.

Actual Results:Images flit about in some strange pattern I haven't recognized yet.

Does the problem occur:
Every time? Or how often?Every time.
In other games?Two by my count, since I reproduced it in the test world.
In other user accounts?Yes.
On other computers?Unchecked.

When does the problem NOT occur?It always happens.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? I loaded up a couple of versions down to 465 and the problem persists.

Workarounds:Don't change world.maxx..