In one of the recent updates, not sure which, mouse command queuing was changed to run it before verb commands. This seems to have caused some unintentional mass stacking of mouse procs when commands are activated.
http://www.angelfire.com/hero/straygames/ByondBugs/ MouseQueFail_src.zip
Run this demo, move the mouse around the map, it will output directions and stop almost immediately.
You can move around with the arrow keys, this also works properly.
However, combine the 2 and everything fails. Start moving the mouse around, then attempt to move (just press 1 direction 1 time), while continuing to move the mouse around. The longer you wait before leaving the mouse still, the longer it will stack, like 10 times over for every second.
ID:102975
Oct 8 2010, 9:45 am (Edited on Oct 8 2010, 9:52 am)
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Resolved
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Oct 8 2010, 9:48 am
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Also, this was related to this.
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The change to the command queuing seems to have been made in 476
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If you could just apply something like "set instant=1" to mouse procs, that would be nice.
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