I went with the classic look:
dc_Asteroids (1.43 MB)
I got up to wave 7. It's kind of easy, and there's not much motivation to move around, but it is what it is.
Anyway, now we're on to our final game project: whatever we want! I'll be making a co-op zombie shoot-em-up (surprise!) ala Smash TV. I just hope I can find enough time in the next 7 days to make it as awesome as I want it to be. Ah deadlines, a developer's worst enemy!
(also, if you missed my first assignment, check out Pong! It's two-player, for double the retro exposure!)
Rather than waiting a few seconds and then automatically spawning, players should be able to press a button when they're ready. Otherwise you'll have situations where a player could blow through a few lives spawning directly in the path of oncoming asteroids.