I'm just going to jump right in and I'm going to ignore any "open source is the right thing to do" philosophy points.
1) Tom & Co. do not make any money from selling BYOND. Revenue comes from memberships and donations, not from the software. That is, they use a service-based business model. This makes the software a perfect candidate for open-source.
2) BYOND is getting stagnant. Look at how many features are new, "need discussion", or worse, deferred. It's apparent that the two developers this project has are not enough.
3) BYOND can't use certain tools because of its licensing status. MySQL support is arguably invalid, and the reason we don't have real RegEx support is because any feasibly implementable library uses a copyleft license. Hey, at least you can purchase Lummox JR's regex library, right?
4) BYOND is currently Windows only. By releasing under an open-source license, BYOND could be adapted to use the Qt framework, allowing for a real DreamSeeker client on Windows, Linux, and Mac OS X.
5) Believe it or not, there are intelligent, capable developers in this community. Some of us will recall the hacks BobOfDoom made years back. There's Slurm and Hobnob who made decompiling tools. Bandock has worked with string manipulation and other reverse engineering within the DMB format. And beyond them, there are plenty more ready and willing to learn and contribute. In June of 2007, Tom said "I think the best approach is to bring in good programmers as needed," but we haven't seen it happen. Instead of hand picking, or rather not picking at all, why not give us all a chance? Who know what BYOND missed out on by not utilizing this guy?
6) There is $1,000 USD in it for Tom & Co if BYOND releases under either the GPL, LGPL, or BSD license.
Nothing to lose and so much to gain.
Added LGPL to the list of licenses I would accept for the thousand dollar reward. If BYOND were GPL'd, I believe all games made within BYOND would need to be GPL'd. By going LGPL, the BYOND suite itself would remain open but software that links to it (i.e. games) could use whichever license they please.
Jan 14 2011, 2:01 am (Edited on Jan 15 2011, 1:56 am)