Sooner or later, you reach an impasse. You've got the framework done, but now you need to start making some hard decisions about which of your really cool ideas you want to do.
After struggling with this for awhile, you come to realize that this will involve a leap of faith and acceptance of whatever consequences arise from it.
However, even enacting this solution carries a hitch: you still need to decide which of these leaps of faith you'd like to commit yourself to first.
A trailer of a game I bought, Precursors. It's not quite the game I want to make, but it's a whole lot closer than anything else.
Having sat in cognitive dissonance for so long, it becomes hard to focus on the project. Nature itself rebels, the brain running off on wild procrastinatory tangents rather than allow itself be chained to such a difficult task.
Before you know it, whole days are lost to idle browsing. You catch yourself, perhaps engage in a bit of mindfulness meditation to refocus on the here and now.
Through persistence, you feel you're finally starting to make some progress. Vacation's over, you've just about caught your second wind, and perhaps on the other end of that will be a playable game.
Then you catch a nasty head cold, the same which has laid up your brother and father with a sinus infection, but for you simply inflicts enough low-level misery to make it very hard to focus on anything.
That's been this month's development in a nutshell.