Version 8.1 has been posted which contains two new modes of play!
I had been working on a few new modes and would have been happy to add one of them in the 8.1 update, but instead I added both!
This is a player-vs-player deathmatch where you use your pick ax and bombs to kill everyone else. Everyone gets five lives, the winner is the last person standing.
This mode uses a different form of scaffolding. In survival mode, scaffolding will collapse shortly after you build it. This does two things: it prevents the maps from filling up with scaffolding and it limits how high you can climb. Like other gameplay modes, there are medals to earn for getting 1, 3, 5, and 10 wins in survival mode.
This is a game mode where you do some actual mining. Venture into the mine, collect ore, and turn it in for money. Use the money to buy better equipment. One of the items you can buy (the Builder's Kit) lets you build tiles. This is more of a sandbox mode, but there are medals to earn for earning money.
I always wanted the game to have background music but couldn't find anything I liked. Luckily, Mr. Waltz put together some music that fits the game perfectly - it goes great with the eerie feel I was trying to create and is more pleasant and musical than only having ambient noises.
Medals and Avatars
There are eight new medals and two new avatars that you can get in the new game modes.
Players who join Survival games already in progress join as observers. It would be unfair if they came into a game in progress with the full five lives. When you die in a survival game you become an observer. While you're observing, press page up and page down to cycle through players.
Some small changes were made around the chat log. Most noticeable are the "help" and "who" buttons, which show the help page and a list of players in the game respectively.
I'm still working on fixing bugs that have been around since the 8.0 update. Here's what I've knocked out since the last update:
* #219 - fixed runtime error
* #217 - fixed aliens walking on air (though I like how surreal it looked)
What the Future Holds
Now that I've added a way to have observers, I'll be adding an option to allow people to watch games in progress. When you join a game that's already started, you'll have a "watch the game" option in addition to the "join the game" that you currently have.
The change to scaffolding for survival mode is a change I wanted to make for future adventure modes. The type of scaffolding will be left alone in existing game modes, but going forward this new type of scaffolding will create more interesting adventure mode scenarios. It was tough to design maps when the player can build
scaffolding to reach any height.
More music. Mr. Waltz makes the music faster than I can add it to the game. I have some "battle" music I need to include in survival mode. I'm considering getting new music for different modes, but I'm extremely pleased with how the current music sounds for all modes.
I was hoping to have saving and loading in career mode in place for this update, but I didn't have time and I really wanted to get this posted tonight. Hopefully this'll come in the very near future.
I expect the new game modes will contain their share of bugs. But, like I've been doing since posting 8.0, I plan to work diligently on fixing whatever bugs get reported.