ID:111352
 
So far, a few objects are unfinished, but that's okay. I just don't feel like working on them. However, the general look of the entire project is pretty much squared away. Global procs and consts are put in the /global/ folder in the root file, and all objects are in their own folders in the root file as well. the root folder consists of the DME and all directories:

-- in root --

Edreoll.DME
Edreoll.EXE

(these are folders)

/global/
/objects/
/saves/


The saves all consist of an XML-inspired file system. It was mentioned earlier as well, but I decided that I want to use it for all means of saving.

<PLAYER> {
<MAIL> {
<INBOX> {
<OBJ> {
<TITLE> {"Untitled 1"}
<SENDER_ID> {"Makeii"}
<BODY> {"Hello there!"}
<DATE> {"004.2.14.6"}
<REAL_DATE> {"01/02/2013"}
}
<OBJ> {
<TITLE> {"Untitled 2"}
<SENDER_ID> {"Makeii"}
<BODY> {"Hello there again!"}
<DATE> {"004.2.14.8"}
<REAL_DATE> {"01/02/2013"}
}
}
}
}


This example might be of how the server contains mail in the game. But, it follows the same format as all other saves, such as the world and banks and such.