-- in root --
Edreoll.DME
Edreoll.EXE
(these are folders)
/global/
/objects/
/saves/
The saves all consist of an XML-inspired file system. It was mentioned earlier as well, but I decided that I want to use it for all means of saving.
<PLAYER> {
<MAIL> {
<INBOX> {
<OBJ> {
<TITLE> {"Untitled 1"}
<SENDER_ID> {"Makeii"}
<BODY> {"Hello there!"}
<DATE> {"004.2.14.6"}
<REAL_DATE> {"01/02/2013"}
}
<OBJ> {
<TITLE> {"Untitled 2"}
<SENDER_ID> {"Makeii"}
<BODY> {"Hello there again!"}
<DATE> {"004.2.14.8"}
<REAL_DATE> {"01/02/2013"}
}
}
}
}
This example might be of how the server contains mail in the game. But, it follows the same format as all other saves, such as the world and banks and such.