Need to lower the gravity and trust power.
Alright, I'll try and find a better balance, multiple comments to this effect.
Also, make space bar the thrust button.
I already told you I'm not going to do this.
#21 Apr 13 2011, 9:50 pm
|
|
SuperAntx wrote:
Need to lower the gravity and trust power. Alright, I'll try and find a better balance, multiple comments to this effect. Also, make space bar the thrust button. I already told you I'm not going to do this. | |
#22 Apr 13 2011, 9:52 pm
|
|
With 481 you can allow custom macros without having players alter the skin. Enable that so I can change it to space bar.
| |
#23 Apr 13 2011, 9:55 pm (Edited on Apr 13 2011, 11:21 pm)
|
|
Good idea, I will look into this.
EDIT: Reduced gravity/thrust, added the new control_freak tags, you can use custom macros. | |
#24 May 13 2011, 3:38 pm
|
|
200th Download ftw.
| |
#25 Jul 4 2011, 6:37 am
|
|
The reason this game is so difficult, is because using your jet pack makes you immediately begin to travel upwards. There is no realistic slowdown from gravity. There is no way to hit the thrust and time it to counteract gravity, making you stay at an even level. The part where I always die on (and I'm sure others agree) is where you have a very tight squeeze on the upper level.
| |
#26 Jul 4 2011, 7:26 am
|
|
Orange, I was working on an update, mostly new maps, but had re-worked the movement procs to compensate for this, however my desktop mobo wen't out, and I don't currently have anyway to access the hard drive. Eventually... maybe.
| |
#27 Aug 21 2011, 12:51 pm
|
|
It would also be nice if you just restarted the round instead of going back to the beginning
| |
#28 Aug 24 2011, 5:53 pm
|
|
That's not really the point of an arcade game. However, I couldn't change it even if I wanted to. My desktop mobo went out a couple of months ago, so I don't have access to any of the game files at this point anyway.
| |
Also, make space bar the thrust button.