Descriptive Problem Summary:
Servers remain on the hub hours after they have been shut down.
Numbered Steps to Reproduce Problem:
Host a game
???
Adventure!
???
Shut the game down
???
Expected Results:
The server is removed from the hub, at worst within a few minutes after the game is shut down
Actual Results:
Ghost servers remain listed on the hub, usually for several hours, sometimes for days.
Clicking one of these ghost servers will connect you to an active server with that same location
Does the problem occur:
Every time? Or how often? Not every time, more often than not
In other games? Yes, but to varying degrees. Seemingly based on project size. Maybe by what it does in world New/Del?
In other user accounts? I suppose?
On other computers? Unknown
When does the problem NOT occur?
If the game and/or server is small. Don't think I've ever had the problem with Guardians
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked?
Its been an issue for a long time
Workarounds:
No sensible ones that I can think of
ID:112282
Apr 21 2011, 2:08 pm
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--It seems to me bad behavior still since it seems like your using the same port/internet address, I would think the hub would not allow that to happen or will wrongly be updating the wrong hub-entry or something & never try managing two entries of seemingly the same thing.
---This is what led me to believe the same port/internet address "Clicking one of these ghost servers will connect you to an active server with that 'same location'."