Descriptive Problem Summary:
Numbered Steps to Reproduce Problem:
Just try to run settlers.
Code Snippet (if applicable) to Reproduce Problem:
Expected Results:
Game to works.
Actual Results:
Tue May 10 17:35:26 2011
Auto-safety mode: safe (working directory access)
World opened on network port 17331.
Welcome BYOND! (4.0 Public Version 482.1091)
BUG: Crashing due to an illegal operation!
Backtrace for BYOND 482.1091 on Linux:
Generated at Tue May 10 17:35:26 2011
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804a708]
libc.so.6 0x745d0, 0x74607 (memset)
libc.so.6 [0x2da000, 0x0], 0x2a7e0
libc.so.6 0x745d0, 0x74607 (memset)
libbyond.so 0x32a500, 0x32a55f
libbyond.so [0x47f000, 0x0], 0x31e7bb
libbyond.so 0x31f600, 0x31f67c
libbyond.so 0x320610, 0x320688
libbyond.so 0x3209e0, 0x320a32
libbyond.so 0x290630, 0x29071d
libbyond.so 0x200ae0, 0x200b34
libbyond.so 0x2353d0, 0x235d7c
libbyond.so 0x232790, 0x2328b7
libbyond.so 0x232c50, 0x233140
libbyond.so 0x285500, 0x28553b
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804a18b]
libc.so.6 0x16b90, 0x16c76 (__libc_start_main)
DreamDaemon [0x8048000, 0x8049b9c], [0x8048000, 0x8049cd1]
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
When downgrading to 479.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
479 worked.
Workarounds:
Downgrade to 479.
ID:113093
May 10 2011, 7:38 am
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You didn't mention if this happens every time or in other games, which would be important to know.