Though it may seem that I have some understanding of how to draw retro graphics, I really don't. I have never had any training whatsoever, I just began drawing things and over time it started to look better.
I decided that I want to keep the retro style, but I want it a little more detailed than before, with probably a black outline like TPRoC's graphics ( specifically Reia Maps ).
My question is how do you manage colors? When making Gnomeheim, I didn't choose a firm set of colors. I was all over the place with different shades ( I.E. I think I used 4 different shades of green ). Is there also a certain limit to how many colors I should be choosing from?
I want the best advice for consistency. Also, my sprites are all 20x20 so I'm not sure if that makes a difference or not.
Jun 17 2011, 8:49 am