@Tensa Soul

Well, the game hasn't been released yet. If you see a server up it's mainly for testing purposes,
I don't know anything about Naruto, nor do I play the games here on BYOND, but this is certainly going to be the #1 Naruto game on BYOND. Keep up the great work, guys! +Fan
Yusuke13 wrote:
I don't know anything about Naruto, nor do I play the games here on BYOND, but this is certainly going to be the #1 Naruto game on BYOND. Keep up the great work, guys! +Fan


Lol no it won't
Enzuigiri, go make a game and gain some cred before trolling. It typically works better that way.
Yusuke13 wrote:
Enzuigiri, go make a game and gain some cred before trolling. It typically works better that way.
^
Had a chance to try out the lobby system.
It is in fact a great idea to solve the problems that could be caused due to continous lag.

With more work it's interface could be a lot better visually. Ideas will come with the time, I will be waiting for further information about the game's progression.
Yusuke13 wrote:
Enzuigiri, go make a game and gain some cred before trolling. It typically works better that way.

I'll have to agree with Enzuigiri on this one, I doubt it will as well. This game will be like Feval, a really good game, but barely any players playing it.
Tadahshi wrote:
Yusuke13 wrote:
Enzuigiri, go make a game and gain some cred before trolling. It typically works better that way.
^
^^^^
It can achieve if enough dedication is put towards the game. Shut up.

Thanks for all the helpful comments everyone. Expect ore updates very soon!

and Enzuigiri: u mad bro?
It says there's no players...
Log on the game and host/join a server to really see if there isn't :)
Yeah that's one of the problems that the lobby system may product, if not the only one.

Only players that are currently in the lobby will be shown on HUB, making new BYONDers or not that new think that there is no players playing, which means they will leave. Anyways there must be a way to solve this, just think about it and it shall come.
It's a bug with the fact that the lobby server is a different instance. I may just switch the game instances to be hosted as well. The problem is that with those other game showing up, the lobby server will be moves around on the "join" list and most people will click only to become a spectator.
turn online and fix the join/host server *-*

If it is not online, I can assure you they are currently working on new stuff for your enjoyment.

From what I've seen the last time I played it, I would rather work on it and finish the remaining systems than having it online for 10 people's enjoyment of an unready-to-release game.
If you wait patiently, you will probably enjoy it twice when it comes up, otherwise you would get bored after 10-15 plays of a game when the HP hits 0 you're just disconnected.

Also, the Join/Host server is not bugged, it may seem so, but I would bet it is just downloading the necessary resources for you to be able to join or host a new instance of the game, since the Lobby server does not share the same resource file, neither the .dmb, than the game itself.

@Bravo1: Great job, I will be waiting for new randomnly hosted tests.
Keep the good work up! -Thumbs up-
WE WANT NVS
You'll get it tonight, hopefully =)
That's nice to hear, will be awaiting for it to come online ;D
This looks awesome. It's much better than my Ultimate Ninja Storm 2 Byond!
Bravo1 wrote:
The problem with that system is that you require a strong centralized server to manage all the in-game events. This includes the display, movement, and the combat, including the flashy combo attacks.

Having more than one battle going on in a single server would cause tremendous lag and ultimately make a poor gaming experience for everyone.

I understand,i think your option will be better in the long run then. But i think lag will still won't be avoidable since the match now depends on the host,and not all hosts are the best.
Chainblade1 wrote:
I understand,i think your option will be better in the long run then. But i think lag will still won't be avoidable since the match now depends on the host,and not all hosts are the best.


That I agree on. I'm looking for a way to make a dedicated server that will mix and match the spectators and allow people to take turns fighting. Making sure to only have one fight at a time while having a good connection and allowing everyone to eventually play.
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