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A simple game; Deal a random amount of damage to your opponent, whoever keeps winning, is lucky, simple enough? Credits: Xerif who helped me with all my random bugs. Tyga, Hashir and Ark who hosted the game for bug testing whenever I asked. Base icon taken from here - (If it's a rip, let me know.) Game Notes: Version 5 Fixed Stat() bug Fixed Cash saving errors Version 4 Match Wagers/Betting Fixed Timer Bug Version 3 Added 3 Medals Cash Gain/Loss Version 2 Removed HTML Increased AFK Inactivity Time Fixed Challenge Bug |
ID:116805
Aug 5 2011, 12:00 am
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#2 Aug 5 2011, 4:06 am
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Kyle_ZX wrote:
*Facepalm* *Slaps on Kyle_ZX's face* | |
#3 Aug 5 2011, 4:22 am
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*Laughs because we're all dead"
This is the beginning of the end. Haha. | |
#4 Aug 5 2011, 4:29 am
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-yawns-
That was an interesting story, can I go to sleep now? | |
#5 Aug 5 2011, 5:08 am
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Try harder?
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#6 Aug 5 2011, 9:16 pm
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Thanks for your submission. Congratulations on your victory!
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#7 Aug 13 2011, 3:17 am
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As basic as it is, the theme fits pretty well.
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#8 Sep 20 2011, 2:00 pm
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1: You can challenge yourself
2: Cash is broken 3: runtime error: list index out of bounds proc name: Stat (/mob/Stat) usr: IfStatement (/mob/Player) src: IfStatement (/mob/Player) call stack: IfStatement (/mob/Player): Stat() A. Freaking. Lot. | |
*Sobs*
*Facedesk*