ID:117206
 
Applies to:DM Language
Status: Open

Issue hasn't been assigned a status value.
Requesting the expansion of mob.sight to include "SEE_GROUP", which would be like SEE_SELF but applied to all mobs in src.group. From my limited knowledge of BYOND's architecture it seems like this might be possible to add without bogging down the vision procs.

Reason for request:

While it is certainly possible to accomplish something similar with images, this does not circumvent darkness and opacity in the way that sight-based solutions do. Having the sight option would not only simplify things for designers making team/party-based games, but would allow for different approaches based on the desired outcome.

It would also lend itself to surprising and counter-intuitive uses of the little-used group var, like using it to track an enemy's position.
I guess this is a bit simpler than the highly wanted feature here.
However, I think if that feature is implemented, it would probably wrap this feature in it.
Yeah, that feature would easily trump the need for this feature, but this seems like something that could maybe be implemented more easily.
I would rather skip this and go for the full measure.