Some of the most major things to recently come to Teridal are classes and new systems/interfaces. The game currently has 13 completed classes with two more on the way. I haven't done much with the game lately, but below is a screenshot of how some of the interface looks nowadays.
The game is far from where I'd like it to be, but hopefully it'll get there eventually.
On a side note, I have decided to focus a lot on casual Flash games. If I can make a bunch of them, I can just put them up on websites and make money with little to no upkeep. Any popular game will be ported to iOS and Android. Once enough money has been made, I can start focusing on bigger projects. What language those bigger projects will be in, I do not know, but hopefully it'll be DM. We'll have to see how things play out.
With that said, I have already started on the first Flash project. Below is a link to it. It's very early on, but it'll give you a general idea of what the first game will be like. Basically right now all you do is click connected balls to "destroy" them.
That's it for now. Hopefully I'll have more BYOND-related news next time.