Descriptive Problem Summary: Upon movement, the players movement animation would flicker for maybe 2-3/10ths of a second, sometimes there isn't even an animation at all.
Numbered Steps to Reproduce Problem:
Set step_size to anything but it's default
Expected Results: Same animations as the previous BYOND versions
Actual Results: Choppy animations
Does the problem occur:
Every time? Or how often? Everytime
In other games? On a new project, the animations seem to work, but to an extent. They still come out slightly choppy as it would start half the animation, then go to a different part in the animation. i.e. moves left leg, moves left leg again.
In other user accounts? Not sure
On other computers? Not sure
When does the problem NOT occur? Always occurs
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? Nah
Workarounds: Honestly, none that I know off.
Sep 3 2011, 5:05 am