BYOND Version:490 beta
Operating System:Windows 7 Ultimate
Web Browser:Chrome 13.0.782.218
Applies to:Dream Daemon
Status: Resolved (490.1103)

This issue has been resolved.
Descriptive Problem Summary:
When map_format is set to SIDE_MAP you don't get collision when stepping into a turf, which is dense .
Numbered Steps to Reproduce Problem:
-Set the map_format to SIDE_MAP.
-Set icon_size to 32x24.
-Set a turf tile on the map to dense.
-Try entering it from the north (you walking south).

Expected Results:
Collision with the turf and blocked movement.
Actual Results:
No collision or movement blockage.
Does the problem occur:
Every time? Or how often? Every time.
In other games? Yes
In other user accounts? Yes
On other computers? Yes

When does the problem NOT occur?
When map_format is set to TOPDOWN_MAP
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit to download old versions for testing.)
It worked just fine with build 489.
Using map_format as TOPDOWN_MAP and along with a few other modifications.