Well after a while and the new byond pixel movement, i though that we would need the change of the mouse procedures, which are VERY limited.
I know this have been requested. But i have added some 'other' things.
-MouseUp() and MouseDown() should work everywhere on the screen like Falacy said on his request (http://www.byond.com/members/ BYONDHelp?command=view_tracker_issue&tracker_issue=3379)
-A procedure that lets us to grab the Mouse pixel location, for example: (MousePixel("MainWindow.Map1")).
-Begin able to grab the X and Y pixel position within the same tile (http://www.byond.com/members/ BYONDHelp?command=view_tracker_issue&tracker_issue=1136)
-MouseWheelUp/Down() This would work like Up() and Down(), but instead of the mouse buttons, we would be using the wheel.
Sep 21 2011, 10:53 pm