#120 May 13 2012, 1:24 pm
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We've been working at this issue since it first raised. most of the suggestions given have already been tested but the issue persists. Chris is still looking into the issue.
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#121 May 25 2012, 3:31 pm
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When start up the game ?
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#122 Jun 19 2012, 9:56 am
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I donated, put my name up pl0x.
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#123 Jul 13 2012, 1:48 pm
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Please host today meng.
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#124 Jul 19 2012, 1:19 pm
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I can do a 1 month trial shell server host for you if you would like. And after the 1 month is over we can talk.
Interested? | |
#125 Jul 19 2012, 1:20 pm
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This is my main account btw ^
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#126 Jul 21 2012, 8:28 am
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Read this update: http://www.byond.com/forum/?post=881859&first_unread=1
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#127 Jul 23 2012, 12:37 pm
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So when is this game will be finished and ready to play?
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#128 Aug 2 2012, 1:15 pm
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This game looks pretty good :) In fact, I Like it a lot. Nice job
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#129 Aug 2 2012, 1:36 pm
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Looks good, plays terrible.
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#130 Aug 3 2012, 4:51 pm
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How does it play terribly?
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Branks wrote:
Looks good, plays terrible. Exactly. | |
#132 Aug 7 2012, 12:55 pm
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beta level cap sucks ass
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Arcangelx16 wrote:
Branks wrote: You can say it plays terribly but if you don't tell the developers why they won't be able to do anything about it. | |
#134 Aug 8 2012, 11:13 am
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jesus this game is huge, i cant even host it,lags em to death
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#135 Aug 10 2012, 12:55 am
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A very nice looking game...a couple things to be improve upon would be the damage of magic(buff by about 50%...strength is OP compared to magic.) also I cant close out the skill windows with the X? some images for the skills would be nice as well. another thing that would save me some headache is to make it to where if your target is not near you (say...more than 25 tiles away) then your target is null again where it auto targets the nearest mob when you attack...
other then that this looks really good. :P EDIT: also another thing I forgot to mention is that some starter clothes (that are equipped)would be a nice luxury for newcomers. | |
#136 Aug 19 2012, 2:37 pm
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What needs Fixing is the system in my opinion. The mana doesn't work right, for a game like this.. the mp recovers too slowly. And when we charge it by using our attacks... it automatically fires.. so we can never get to full.. Make a button for ki charging.. also make it so that we can recover mp at a faster pace. :o
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#137 Aug 19 2012, 2:38 pm
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Yes.. Magic does in fact need a buff. i agree with Orange55.
however, the tile thing.. I'm not sure that's necessary :o | |
#138 Aug 19 2012, 2:39 pm
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Also.. uhm.. Hopefully, you guys will have a beta ready for play :o like a good one.. with all the elements in and so forth Take your time :) And good luck. so far so good.
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