Descriptive Problem Summary:
The memory dream maker uses to store icons while they are being edited (or while they are open anywhere in memory) does not update if you compile and run the game, game makes any changes to icon files, then close game and return to dream maker. You have to actually close and re-open dream maker in order to see any changes made to the icons at run time.
ID:122763
Jan 11 2012, 4:26 pm
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Not a bug
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Jan 12 2012, 5:20 am
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I'm not sure I follow. Do you mean the game itself is changing the icon files that are used to compile the project? If so this is not a bug, because Dream Maker could never be expected to know that.
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Game must have icon, and code that creates and modifies icons
1. compile game 2. run game 3. run code that creates icons 4. close game 5. press refresh on the file tree in dream maker 6. file shows up and can be opened This works as expected. 1. compile game 2. run game 3. run code that overwrites an icon file 4. close game 5. press refresh 6. file is still old or outdated in editor 7. close dream maker 8. open dream maker 9. file is updated |