Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
world/mob = /mob/Player
mob/Player/verb/Delete_Save()
src<<"deleting save if you change your mind save before you log out"
client.Export()
Expected Results:
delete client side file
Actual Results:
None
Does the problem occur:
Every time? Or how often?
Every time
In other games?
don't know this is my first client side save game
In other user accounts?
yes
On other computers?
yes
When does the problem NOT occur?
Never
Workarounds:
Have client manually delete it by telling them the games ID
Have you tried client.Export(null)?