ID:123010
 
Redundant
Applies to:Dream Maker
Status: Redundant

This feature has already been implemented, or is already achievable with existing methods.
This may have been asked but I couldn't find it.

But In my game if I try to add an overlay/underlay or change my icon to one bigger than 32x32 it automatic shrinks down, how do I stop this and use the normal size? (96x96)

Thank in Advance!
Well, this is reserved for requesting features that pertain to BYOND overall. For programming questions Developer How-To is where you'd want to go.

It sounds like you may have world.map_format set to TILED_ICON_MAP, which is a legacy mode that would cause that shrinking. Try setting it to TOPDOWN_MAP. (Reference: map_format)
Sorry about that, Lol.
But I did waht you said and it worked!
Thanks!