ID:1284314
 
Applies to:Dream Maker
Status: Open

Issue hasn't been assigned a status value.
I suggest that you be able to compile an excerpt of your code by highlighting it before you hit compile: this would make testing easier if you have a lot of code, since you don't have to wait for it all to compile to test one part for bugs.
The problem with that is a lot of code doesn't just rely on a small snippet to compile. If you have self-contained code that can compile on its own you can always compile that file alone.

But like I said, it's not often in an actual project where compiling a single file/selection would work at all.
For big projects, it makes sense to make several smaller projects or libraries that hold more modular code. When you need to tweak these sections, you can just make a quick small demo that tests all of the features of the modular piece in context.

Sounds like a lot of work but, games are a lot of work.