Things to reproduce experiments:
Ubuntu 12.04 x86_x64 (or any other linux, i guess)
BYOND 4.0 Public (Version 499.1185) on Linux
Some big (or not very big) project, here used Baystation12
Experiment one, or why compilation is so long process
What? Two billions call of openat? Why compiler try to open all filesystem?
Experiment two, or really all files
And again, i'm just want to compile game about 2D cosmonauts, why compiler opens newly created file 10K times?
UPD0: Okay, since this post is no more offtopic, here is md5 sums of used byond binaries
ID:1302651
Jun 25 2013, 8:55 am (Edited on Jun 25 2013, 9:09 am)
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