ID:1325484
 
Currently, the only way I can think of to Import() a sent save file, and then save it to the current local server's hard drive inside world.Topic() is this...

var/savefile/f = new(world.Import())
var/mob/m = new
f >> m
var/savefile/n = new("players/[key].sav")
n << m


Is there a better way to do this?
For anyone curious to the answer, its this:

fcopy(world.Import(), "players/[key].sav")