I'd like to be able to send a user to another world without having that nasty confirmation dialog pop up each time. Is there any way at all you can implement this, through 'trusting' the daemon somehow?
If it were possible, I'd be able to completely avoid any kind of object limits, support unlimited amounts of players, et cetera.
Plus, my most recent project would benefit immensely from seamless world switching, it would completely change what is possible right now.
Nov 8 2006, 5:53 pm