ID:136399
 
I've been searching these forums lately trying to figure out how to link multiple .dmp I finally figure it out and I was wondering about a few things...

1 If you use a single .dmp and have say 25 z levels, are all of the z levels loaded up in the background (using much more system rescources)?
2 If you use multiple .dmp's are all of them loaded up at once, or only the one being used at a certain time (using considerably less system rescources)?
There is no difference between multiple .dmps and a single .dmp. I don't know how it's loaded up, but I'm 99% sure it's the same either way.
Nick231 wrote:
I've been searching these forums lately trying to figure out how to link multiple .dmp I finally figure it out and I was wondering about a few things...

1 If you use a single .dmp and have say 25 z levels, are all of the z levels loaded up in the background (using much more system rescources)?
2 If you use multiple .dmp's are all of them loaded up at once, or only the one being used at a certain time (using considerably less system rescources)?

They are all loaded on game startup.

To make things more efficient, you'd need to use something like Lummox's new SwapMaps library.