Progressive Combat & Tidiness
So basically I changed how combat works. Now you don't instantly kill your enemy time. Instead you do a certain amount of damage and if that's enough then you kill it. If it's not enough you'll automatically keep fighting it until you've killed it.
Also tidied things up a bit in both the user interface and the code.
This is really a 'I'm still working on it' update.
Note:
Your old savefiles won't work with this update. They'll cause nothing to happen. Delete your old savefile folder.
ID:1365033
Aug 29 2013, 8:29 pm (Edited on Aug 29 2013, 8:36 pm)
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