ID:136568
Aug 7 2002, 8:12 pm
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Is it possible to make a code to allow simulated movement of non-tiled based games? Maybe by using pixel_x and pixel_y somehow? This is no biggie, I was just seeing what everyone thought...
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Aug 7 2002, 8:17 pm
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it would be possible, but you would have to do quite a bit of checking and disabling of old procs.
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In response to Ter13
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heh probably not even worth it lol, maybe I'll tackle it sounds like a fun challenge, oh wait, school starts next week, ah screw it!
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In response to Kujila
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Already made one, so nyeh.
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Kujila wrote:
Is it possible to make a code to allow simulated movement of non-tiled based games? Maybe by using pixel_x and pixel_y somehow? This is no biggie, I was just seeing what everyone thought... Well I have smooth movement in my racing game but there is no way to offset the client eye so the camera is still tile based. So if you wanna see here's a link. http://www.byond.com/hub/Theodis/RacingGame |