Currently I am experimenting with the Idea of weapon attachments like flashlights, laser sights, eotech scopes and so on and so forth...
At the moment I have an AK-74u with a synthetic Grip and red dot, is just appearance as I havnt a clue how it should help in the game... but I might increase damage or something special for it
ID:1376671
Sep 14 2013, 10:52 am
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Sep 15 2013, 10:07 pm
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Shouldn't it increase accuracy?
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In response to A.T.H.K
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A.T.H.K wrote:
Shouldn't it increase accuracy? Agreed. If you're wanting to increase damage and such I'd go with adding different types of ammunition. With shotguns you could use Dragon's Breath or "Double-Slug" shots. |
In response to A.T.H.K
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A.T.H.K wrote:
Shouldn't it increase accuracy? I guess it depends on how his damage system is set up. He might not be using an explicit "accuracy" modifier, so in the case of a zombie target, which by the almost-universally accepted definition has a specific body part which will kill them when hit, an increase in damage more-or-less equates to an increase in accuracy. More accurate = greater chance of hitting head = more damage. |
In response to SuperSaiyanGokuX
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Kozuma3 wrote:
A.T.H.K wrote: I have Dum Dum rounds planned ;) gotta configure the code for doing damage over time for the dragons breath slugs SuperSaiyanGokuX wrote: A.T.H.K wrote: ^ pretty much sums it up |
alright, doing attachment Icons... a Browning Auto Rifle with a 6x Rifle scope anyone ;)
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In response to Ss4gogeta0
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Ss4gogeta0 wrote:
alright, doing attachment Icons... a Browning Auto Rifle with a 6x Rifle scope anyone ;) Maybe add the ability to "snipe" :3 |
In response to Kozuma3
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Kozuma3 wrote:
Ss4gogeta0 wrote: I will try but no promises :P im still a bit rusty at coding due to being away for so long |