ID:1378639
 
Redundant
Applies to:Dream Seeker
Status: Redundant

This feature has already been implemented, or is already achievable with existing methods.
Just noticed that these variables don't appear to be in /image objects. Was just wondering if they could be implemented to them. It would be helpful for HUD stuff I'm working on.
Alpha and color exists for image objects. Just performed a test with them and they work nicely.
These vars should be there already. They're also documented. Are you not seeing them apply in some situation where they should, or are you suggesting they should be added to the image() proc?
Ah sorry. It was my mistake. I realized it after I had gone to bed and I didn't have the computer near to recheck. Sorry about that.
Lummox JR resolved issue (Redundant)