Could we get a \a text-macro (and/or a beep() function) that makes a PC speaker beep? It would be consistent with other languages, and it would be especially useful in worlds where a .wav file wouldn't be preferable (for size considerations). Then if someone really wanted to, they could put a usr << beep() before any alerts, to mimic the behaviour before. Not that I'd recommend it, but sometimes a beep can be useful.
And I'm still waiting for the plethora of text-based stuff... text-mode map editor, text colours... you're missing an entire roguelike crowd here! Of course, roguelikes are normally designed randomly at startup, but that's not what I'm aiming for.
ID:138110
Mar 29 2001, 4:10 am
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If your map has small x-y dimensions, you can design a text map pretty easily by editing the .dmp directly. But anything larger than you can fit on one screen would be a pain.
--Dan