ID:138330
 
What I'd like to know is the exchange rate between the numerical value of BYONDimes to American dollars. For example,

turf/phone
verb/dial()
if(pay("Dan",5))
//teleport to phone land
usr.loc = locate(/area/phoneland)


Would that cost five dollars, or five cents?

If you want to know my reasons, I plan on adding a small feature to Warrior, where you can buy 500-5000 development points for a very small (that is, trivial) amount (not quite sure what the ratio should be yet). Not that it is usable now, but I'll get it in place so I can simply uncomment a line and let it go.

Oh, and what's the exchange rate for the Euro? Just curious. =)
On 10/27/00 7:42 pm Spuzzum wrote:
What I'd like to know is the exchange rate between the numerical value of BYONDimes to American dollars.

BYONDimes are probably going to be dimes (makes sense), which are $0.10.
In response to Tom H.
I'm all eager about this now, of course... BYOND Backgammon would be twice the fun if users could bet their own actual BYONDime account money.

Though I only have plans for players to play each other, not computer opponents. Have you guys considered possible ramifications of BYONDime gambling? (Have I, for that matter?) What about legality?

Z
In response to Tom H.
On 10/27/00 8:11 pm Tom H. wrote:
BYONDimes are probably going to be dimes (makes sense), which are $0.10.


Wow, a BYONDime is like $2 in Canadian!
In response to Deadron
On 10/28/00 12:05 am Deadron wrote:
On 10/27/00 8:11 pm Tom H. wrote:
BYONDimes are probably going to be dimes (makes sense), which are $0.10.


Wow, a BYONDime is like $2 in Canadian!

Hah, you wish. =)
In response to Tom H.
On 10/27/00 8:11 pm Tom H. wrote:
On 10/27/00 7:42 pm Spuzzum wrote:
What I'd like to know is the exchange rate between the numerical value of BYONDimes to American dollars.

BYONDimes are probably going to be dimes (makes sense), which are $0.10.


Hmm...can we also have the concept of a dollar?

I'm not currently planning to charge anything less than a dollar, and I'm imagining this scenario:

User clicks on link to spend $1.

User gets popup asking them to approve 10 BYONDimes.

User thinks I'm trying to cheat them out of 9 dollars.

[Well I guess I can try to deal with it in UI...]