ID:138399
 
I've been publicizing my game a bit, and a couple of people have logged in as Guest.

I'm thinking that maybe they didn't get the login panel, or if they did they are just hitting Okay with Guest selected.

Maybe before an unkeyed person connects to an online world they should be given a panel in which they must choose a key?
On 9/6/00 5:35 pm Deadron wrote:
I've been publicizing my game a bit, and a couple of people have logged in as Guest.

I'm thinking that maybe they didn't get the login panel, or if they did they are just hitting Okay with Guest selected.

The login panel shows up as long as the top key doesn't have a saved password. So new users will get it indefinitely until they make a new key.

Maybe before an unkeyed person connects to an online world they should be given a panel in which they must choose a key?

I don't want to force people to make a key since they might not be online at the time. We could probably have a more obvious message there, though.