My guides want more icons for turfs and mobs and such, and they don't want to have to wait for me to incorporate their icons into the code before they can use it.
I need to find a way to allow them to upload things and begin using them immediately, but I'm not sure how to handle this.
I know that prompt() will allow a player to upload an icon or file -- but this seems to get stored in the cache. I need these files to get stored in the file system, so they don't get wiped out if the cache is replaced, and so that the files can live on and be edited as necessary.
I'm also thinking about how to allow guides to create new kinds of mobs on the fly...for example, one just created a zone which is supposed to be filled with snakes, but we don't have snakes yet so he used dogs. I'd like to have a set of generic mobs like "/mob/animal", such that the guide could say he's creating an animal and it should have this icon. I would store all the info for this new kind of animal. I think there are two things I could use for that:
- ability to upload an icon that gets stored as a file on the server
- ability to list the known icons so the guide can select from them
Are either of these things possible?
I'm in the "no more new features for now" camp for Dantom, so if these aren't possible is there a way to do this that I haven't thought of?
Apr 2 2000, 3:17 pm