mob
verb
Macro1()
set hidden = 1
for(var/obj/hud/Macro1/s in usr.client.screen)
for(var/obj/skill/sc in usr)
if(sc.name == s.name)
sc.Interact()
Problem description: I'm not sure if it's actually a code problem or what but in the macro list in skin file I added a few macro's but whenever they are pressed they make a dingy error like sound but they actually do what they are supposed to, so I'm curious, how do I remove that sound?
The macro's options are as following :
ID of list : macro(Standard one)
Key : 1
Command : Macro1
Use with : When key is released
ID of macro : Macro1