turf/SouthCliff
icon = 'Cliff.dmi'
icon_state = "South"
density = 1
verb
Jump()
set src in oview(1)
density = 0
sleep(2)
step(usr,SOUTH)
sleep(2)
step(usr,SOUTH)
sleep(2)
step(usr,SOUTH)
sleep(2)
step(usr,SOUTH)
density = 1
Problem description:
Hmm... trying to make it so that u can only use this verb if ur character is facing north D=