turf/NorthCliff
icon = 'Cliff.dmi'
icon_state = "North"
density = 1
verb
Jump()
sleep(2)
step(usr,NORTH)
sleep(2)
step(usr,NORTH)
sleep(2)
step(usr,NORTH)
sleep(2)
step(usr,NORTH)
Problem description:
How do I to make it so that you can get this verb once ur 1 tile away from the cliff