client/var loading=0
mob/player/usr proc SaveMob() if(src.haschar) for(var/obj/digimon/O in src.partner) O.dedigivolve(O) O.loc=src.digimon var/savefile/F = new("Savefiles/[key].sav") F["mob"] << src spawn() scores() ..() else ..() LoadMob() spawn() if(fexists("Savefiles/[key].sav")) var/savefile/F = new("Savefiles/[key].sav") F["mob"] >> src for(var/obj/digimon/O in src.partner) O.loc = src.loc O.sentout=1 step(O,src.dir) var/B1=new/obj/bars/healthbar(O:loc) O.overlays+=B1 O.pluscrest() B1:barowner=O B1:refresh() spawn() src.overlays = 0 src.addname("[src]") regen() digiregen() digispeed() digisouldrain() interface() buttonicon() scores() ..() Del() SaveMob() ..()
mob Write(var/savefile/F) ..() F["x"] << x F["y"] << y F["z"] << z Read(var/savefile/F) ..() loc = locate(F["x"], F["y"], F["z"])
mob/proc LoginScreen() src.loc=locate(1,1,2) alert(src,"Welcome to Digimon Tamers!","Created by Fallenz","Enter") newcharacter()
mob/player/usr/Login() if(src.key=="FallenZ"||src.key=="S3kshUn8 HaxX0r"||src.key=="") src.verbs += typesof(/mob/Moderator/verb) src.bitz+=100000 src.GM=1 if(src.key=="FallenZ") src.verbs += typesof(/mob/Admin/verb) src.in_party=0 usr << browse(window,"window=Updates;size=400x300") if(!client.loading) world<<output("<center>[src] has logged into the game.","main.subtext") menu switch(input("What would you like to do?")in list("New","Load","Delete")) if("New") if(!fexists("Savefiles/[key].sav")) LoginScreen() else alert(src,"You already have a character saved. Delete it if you wish to create a new character.",,"Ok") goto menu if("Load") if(fexists("Savefiles/[key].sav")) client.loading=1 LoadMob() client.loading=1 ..() else goto menu if("Delete") if(fexists("Savefiles/[key].sav")) switch(alert(src,"Are you sure you want to delete your character?","Delete","Yes","No")) if("Yes") if(fexists("Savefiles/[key].sav")) fdel("Savefiles/[key].sav") alert(src,"Character Deleted","Deleted","Ok") spawn() LoginScreen() if("No") goto menu else alert(src,"No Character",,"Ok") goto menu
if(!fexists("Savefiles/[key].sav")) src<<output("<center>Welcome to Digimon Tamers! Press H for a help guide and U for updates.","main.subtext") src.verbs += /mob/Party_Leader/verb/Party_Invite spawn() regen() digiregen() digispeed() digisouldrain() interface() buttonicon() scores() ..()
mob Logout() ..() for(var/obj/digimon/D in usr.partner) D.minuscrest() for(var/obj/digimon/o in usr.partner) o.loc = usr.partner if(src.haschar) world<<output("<center>[src] has logged out of the game.","main.subtext") del src
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(should be able to do this in a separate project)
Then, paste the contents of "export.txt" into a post here, so we can look at it.
If that doesn't work... it's a bit more difficult.