Code:
src.client.Export()
var/savefile/F = new(client.Import())
Problem description:
i made a save system using export and inport but i carnt find where it puts the saves HELP ME
ID:139241
Apr 19 2011, 8:11 am
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Apr 19 2011, 5:21 pm
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Client-side savefiles are stored in a directory related to the world.hub string for your game. Accessing them shouldn't be particularly important.
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