CleanUp() // Deletes all Trackers on board |
Problem description:
Right now, I know that in the last line, I am deleting the list. But that's not what I want to do. I want to delete the objects IN the list. But I can't figure out what arg I would use to delete the objects in the list (The objects on the map themselves) instead of the list itself. (I'm trying to think of this as my inverted spawn code with no randomization)
e.g.
CleanUp() // Deletes all Trackers on boardfor(var/obj/Tracker/T in world) // Any Tracker on the map
del T // Delete Tracker
Just a thought.