ID:1399006
 
Resolved
Reading from atom.transform leaked datums in memory.
BYOND Version:501.1214
Operating System:Windows 7 Pro
Web Browser:Chrome 30.0.1599.69
Applies to:Dream Seeker
Status: Resolved (501.1215)

This issue has been resolved.
After messing around with the new features of atom.blend_mode, I noticed that my example was causing RAM to rise steadily. After debugging the example, I found out that a particular block of code partaining to atom.transform (/matrix) manipulations was causing the RAM to rise. The RAM is non-changing and low when the block of code is commented out (meaning no matrix manipulation).

The example can be downloaded and compiled from this link:
https://dl.dropboxusercontent.com/u/14221897/files/ Experiments/FlameTest.zip

The source code of the example is as follows:
///////////////
// FUNCTIONS //
///////////////

proc/Rnd(N1,N2)
return N1 + (rand() * (N2-N1))


//////////////
// PARTICLE //
//////////////

particle
parent_type = /obj
blend_mode = BLEND_ADD
icon = 'icons20.dmi'
icon_state = "particle"

var
position_x = 100.00
position_y = 100.00
velocity_x = 0.00
velocity_y = 0.00
time = 60

New()
..()
loc = locate(1,1,1)
velocity_x = Rnd(-1,1)
velocity_y = Rnd(0,0.5)
return src

proc/Update()
..()
velocity_y *= 1.05
velocity_x *= 0.90
position_x += velocity_x
position_y += velocity_y
pixel_x = position_x
pixel_y = position_y
alpha = 255 * (time/60)


// The memory leak goes away when this section is commented out

var/matrix/m = transform
m.Turn(10*((60-time)/60))
m.Scale(0.995,0.995)
transform = m

// -------


time--
if (time <= 0)
del src


////////////
// CLIENT //
////////////

client

New()
_client = src
..()


///////////
// WORLD //
///////////

world
fps = 30
icon_size = 20
cache_lifespan = 0

New()
..()
_MainLoop()

var
list/
_list_particles = new/list(60)

client/
_client = null

_counter = 1


proc/_MainLoop()
set background = 1
spawn()
while(TRUE)
_Update()
sleep(world.tick_lag)

proc/_Update()
_list_particles[_counter] = new/particle
_counter++
if (_counter > 60)
_counter = 1

for (var/particle/p in _list_particles)
p.Update()
Lummox JR resolved issue with message:
Reading from atom.transform leaked datums in memory.