ID:140539
 
This is less of a problem and more of a what-teh-...?

I've been experimenting with GRIDS and trying to give them a background color, when i discovered a weird glitch.
Code:
#define INF_TIME 3.402823466E+38
//I looked this up on google and that seems to be the largest value a float can have.

spawn(INF_TIME)underlays=list(icon('iconsLARGE.dmi',"background"))
src<<output(src,"skillbar1:1,1")


The underlay shows up correctly on the grid, while on the map the underlay never shows up.

the issue is, if i don't have the spawn, it shows the background and then it shows some sort of werid mini version of it. Is there anything wrong with what i'm doing?

EDIT:
INF_TIME can be any value, i just don't want the image to show up anytime soon.

EDIT THE SECOND:
The random picture that was mention, was not so random, is was the 32x32 version of the underlay.

EDIT THE THIRD:
Tested with /obj's [giving an obj an underlay]. Works the same way. setting an object as the underlay also works in the same manner. Overlays work in the same manner [execpt for the fact they overlap my icon like they're supposed too].
You can give grid cells a background color with CSS and the style param.
In response to Jeff8500
I need a background image, which isn't supported.

[link]