mob/var
Exists=0
client
proc
Save()
if(!src)return
if(!src.mob)return
var/savefile/save
save = new ("Player Saves/[mob.ckey].sav")
save["mob"] << src.mob
save["x"] << src.mob.x
save["y"] << src.mob.y
save["z"] << src.mob.z
Load()
var/savefile/load
load = new ("Player Saves/[mob.ckey].sav")
load["mob"] >> src.mob
load["x"] >> src.mob.x
load["y"] >> src.mob.y
load["z"] >> src.mob.z
Problem description:It saves,and loads...but it never places me to the place where I saved.(it just gives me the black screen when i load but if I teleport somewhere it will be ok.)
Also, that should be going into mob/Write() and Read(), which will be called when you do save << mob: